How Diablo 4's Classes Are Already Better Than 3's
Diablo 4's decision to associate with an earlier title in the franchise is helping to give players a lot of incentive for multiple playthroughs.
As is the case with almost any new section in a long-running franchise, Diablo 4 is taking the best elements of what has preceded in the series and shaping them into something new. With this "best of the two worlds" approach, developers can acquire the things that worked while eschewing what didn't in favor of trimming the proverbial fat from more established game design. The story, atmosphere, and graphical style of Diablo 4 all point toward an extremely immediate influence from fan-favorite Diablo 2, yet another component has also seen refinement over Diablo 3. The class system of Diablo 4 is a drastic improvement over the previous game by sticking to Diablo 2's five-class model.
Diablo 2 expanded the original game's three-class system to a five-class model, adding the Necromancer and Paladin classes while updating the Warrior and Sorcerer to Barbarian and Sorceress, respectively. Diablo 3 then made this a stride further by introducing seven possible classes for players to choose from, adding two new archetypes as well as renaming and redesigning existing classes. By returning to Diablo 2's five-class model while also reintroducing familiar class archetypes, Diablo 4 has established a class system that is seriously rewarding and encourages multiple playthroughs thanks to each class' distinct character.
Diablo 4 Eliminates Some of the Class Redundancy From Diablo 3
Despite having a bigger number of classes than any other game in the series, almost all of Diablo 3's playable class types can be gathered into three sub-categories with similar play styles. The Sorcerer, Necromancer, and Witch Specialist are magic users; the Crusader and Barbarian are tanks; and Monks and Evil Presence Hunters are high-skill DPS dealers. Despite the fact that there are more classes to choose from, players have minimal incentive to try outside their chosen playstyle or job in a center party. By extension, the endgame rapidly becomes stale for all yet the most dedicated fans.
In contrast, Diablo 4's adherence to the five-class system established in Diablo 2 and the new selection of class archetypes provides five playable classes that each vibe unique and have a viable approach to combat. As a result, players are incentivized to not just try with various classes and multiple character builds to find out which they like best. There's more reason than any other time to continue to return to play Diablo 4 long after the credits have rolled. Considering that Diablo 4 marks the series' first foray into the live-service area, the developers were wise to scale back the number of available classes to encourage continued play.
The New Class Type in Diablo 4 Presents a Unique Challenge
While there will undoubtedly be some rebalancing between the new beta and the upcoming full release of Diablo 4 in June, the skirmish-based classes ended up being not as popular or successful as the magic-based options. In particular, the Druid class was seen as one more suited to the late game because of its weaknesses early on. However, several Diablo 4 players noticed that the Druid class can serve as one of the more powerful melees builds assuming players commit the opportunity to level the right skill trees and focus on the class' strengths.
While some may see this as a critical flaw in the game's balancing of classes, it also shows Blizzard's willingness to craft classes that have unique pros and cons to being used in the game's campaign. Having a class type that requires significant player investment to be viable in the endgame could incentivize players to think carefully about their fabricate. By scaling back the number of classes and encouraging careful selection of abilities and skills, Diablo 4 is essentially asking players to think strategically about their class decision and rewarding those that are calculated in their fabricate. The links between Diablo 2 and Diablo 4 set up a promising new step forward in the franchise that honors what many consider to be the best game in the series.
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